Cinematic Worlds
Layered lighting, diagonal compositions, and atmospheric depth guide players through unforgettable journeys.
Brazilian game studio crafting immersive experiences with technology, creativity and passion.
We amplify our worlds with cinematic pacing, rich lore, and visual drama — all anchored by accessible gameplay systems.
Layered lighting, diagonal compositions, and atmospheric depth guide players through unforgettable journeys.
We foster thriving fan hubs with regular updates, developer diaries, and community-driven events.
Proprietary Unreal Engine tools give us the edge to prototype fast and push the boundaries of gameplay.
Worlds built with heart and cutting-edge tech. Drag to explore.
We deliver high performance gameplay systems, multiplayer architecture, AI modules, tools, automation and production pipelines that help studios scale faster — whether augmenting teams, leading full productions, or building reliable release pipelines.
Core
Gameplay systems
Network
Multiplayer & replication
AI
Behaviors & perception
Scale
Pipelines & automation
Delivery
Production ready engineering for ambitious Unreal teams.
From embedded engineering to full productions and build automation, we provide three service pillars tailored to your needs.
Specialist support that plugs into your team to deliver gameplay, networking, and AI features with production-ready code.
High performance gameplay engineering for Unreal Engine. Complete FPS and TPS systems including weapon frameworks, modular components, procedural recoil, ADS rigs, locomotion logic, melee integration, interaction systems, hit detection, animation graphs, montage driven actions, camera systems, movement refinement, state machines and gameplay tag based architecture.
Robust client server logic built with production standards. Deterministic replication for weapons, abilities, movement, grenades, projectiles, VFX sync, animation replication and inventory systems. Server authority, client prediction, reconciliation, lag compensation, replication condition optimization and stable network performance for real game scenarios.
Design and implementation of intelligent agents using Behavior Trees, Blackboards, EQS and AI Perception. Patrol investigate chase flows, combat decision making, sensory systems, stealth detection, squad coordination, dynamic navigation, reactive enemies and modular AI frameworks that scale with complexity.
End-to-end Unreal delivery including tooling, optimization, and technical direction for complex productions.
Development of internal tools to accelerate production. Custom Unreal Editor utilities, batch automated asset processes, map validation tools, import optimizers, Blueprint tooling, profiling widgets and full standalone applications in WPF or WinUI for build control, Git integration, content management, data editing and version organization.
Deep optimization for CPU, GPU and network. Profiling and reduction of Blueprint heavy systems, tick minimization, async tasks, animation graph simplification, LOD and HLOD refinement, Nanite setups, streaming tuning, network bandwidth reduction, replication pruning, physics optimization and frame stability improvements for production builds.
Foundational planning for long term Unreal projects. Codebase architecture, modular system planning, scalable gameplay framework design, replication strategy for large features, feature roadmaps, guidelines for component driven systems, data structures and high level technical leadership to align development with production milestones.
Automated delivery, server infrastructure, and deployment pipelines that keep releases stable and repeatable.
Full pipeline automation for Unreal Engine projects. Continuous Integration and Continuous Delivery with GitHub Actions, GitLab CI or Azure DevOps. Automated builds for Windows, Linux and Dedicated Server targets. Cloud storage support including Backblaze B2, AWS S3, Google Cloud Storage and any S3 compatible provider. Packaging automation, versioning scripts, changelog generation, environment bootstrap, artifact distribution, nightly builds, branch based build rules, code quality checks, caching layers, dependency setup and automated deployment flows for production or playtests.
Complete support for dedicated server infrastructure. Unreal Engine server builds, Linux configuration, process supervision, crash recovery, runtime monitoring, performance optimization, automated deployment, multi instance orchestration, database connectivity, remote logging, S3 based asset distribution and scripts that simplify testing or staging environments.
Examples of our work showcasing the games we built as co-dev and services partners.
We provide highly specialized engineering for Unreal Engine. From gameplay prototyping to full multiplayer implementation, from editor tools to advanced pipelines, we deliver scalable systems built with clean architecture and production ready quality.
September 2025
After nearly six years in development, our debut title is preparing for launch — wishlist the revolution now.
July 2025
We’re growing! Neo Soft welcomes new talent as we take on the next chapter of our journey.
All roles are filled for now, but we’re still happy to hear from passionate developers, artists, and designers who want to collaborate in the future.
Thank you to everyone who applied. We don’t have open roles right now, but you can still email your portfolio so we can reach out when opportunities return.
Founded in 2020 by Victor, Neo Soft is a Brazilian studio creating games and tools that inspire and empower creators.
Our debut project, Frontline, represents our commitment to innovation and storytelling. We’ve been building for almost six years with a dedicated team — all driven by the love of games.
To strengthen the Brazilian gaming scene by delivering world-class projects that showcase creativity and excellence.
Founder, Game Director & Production Director
Founder, Game Director & Production Director
Leads Neo Soft’s creative direction and builds Unreal Engine experiences, balancing gameplay, tools, and storytelling.
Co-Founder, Video Editor & Production Lead
Co-Founder, Video Editor & Production Lead
Transforms game footage into cinematic trailers and coordinates marketing assets that capture each project’s energy.
Lead Developer & Co-Founder
Lead Developer & Co-Founder
Builds gameplay systems and optimizes performance so our Unreal projects feel smooth, responsive, and alive.
Writer & Game Designer
Writer & Game Designer
Crafts narrative arcs, dialogue, and world-building while designing gameplay systems and player experiences that shape the heart of every Neo Soft adventure.
Voice Director
Voice Director
Guides casting and performance for voice talent, ensuring every character sounds authentic and emotionally grounded.
Want to collaborate, request services, or share feedback? We also work as service providers — reach out for a quote and we’ll get back to you.
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